If you like games with parrying, there are two great new ways to get your fix: Doom: The Dark Ages and Clair Obscur: Expedition 33. These very different games – one is a fast-paced first-person shooter, the other a turn-based fantasy RPG – approach the mechanic in very different ways.
Let’s start with Doom. One of the big new additions to the game is a giant shield for the Doom Slayer, and you can use it to block projectiles or enemy attacks. The game helpfully signals anything that you can parry in a bright neon green that’s easy to see as you’re rushing around and destroying hordes of demons.
When a green projectile gets within range or an enemy does a green attack, you can press the parry button at the right time to deflect the danger with a huge reverberation of your shield and an action-movie-like moment of slow motion. Like most of modern Doom‘s action, it all looks, feels, and sounds very satisfying. But parries are also critical for fights, as they can open up an opportunity to hit the enemy with a punch or a few shots from whatever monstrous gun you’re wielding.
Stay keen for something green
In intense battles, I’m always hunting for green glints to find things to par …