A popular Bloodborne framerate mod is no longer available thanks to a DMCA takedown request from Sony. Australia-based Twitch streamer Lance McDonald first developed the mod back in 2020 before making it available to download in 2021. Lance announced today in a post on X that Sony Interactive Entertainment asked them to remove download links for the patch.
The hack’s sole purpose was to get Bloodborne running at a smoother 60 fps with improved frame pacing. FromSoftware originally released Bloodborne back in 2015 for the PlayStation 4, and the game has always been locked at 30 fps with occasional stuttering from inconsistent pacing (the 30 frames within each second were not always on-screen for equal amounts of time). The beloved game’s graphical limitations have persisted even on the PS4 Pro and while playing it via backwards compatibility on the PlayStation 5.
Lance’s mod has received its share of testing and praise from the “Soulsbourne” community that covet FromSoftware games but wish their technical and graphical chops were more cutting-edge. This includes being spotlighted by creators like Digital Foundry, who interviewed McDonald about his hack back in 2020, used his mod to make a 4K / 60 fps representation on PS5 using AI upscaling, and recently published a Bloodborne PS4 emulation video that really juices up the performance and has an extra-spicy video thumbnail aimed squarely at Sony.
For years, the most rabid of Bloodborne fans have been quick to jump at any Bloodborne-related news as a potential clue to an upcoming, long-awaited remake. And in this case, it only takes a short scroll of McDonald’s replies on his post to see people speculating that this takedown means Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’s release. Or, perhaps, Sony is just taking a page from Nintendo’s playbook.