It’s a testament to the developers at Double Fine that it doesn’t take long before controlling a sentient lighthouse with spidery legs starts to feel almost normal. Keeper, the latest from the studio behind Psychonauts and Grim Fandango, is obviously a strange game. You play as a building that can walk and solve puzzles and which befriends a cute bird while on a quest to rid a fantastical realm of an encroaching darkness. It’s like a cross between the wordless storytelling of Wall-E and the cinematic platforming of Limbo, with a psychedelic splash of Lisa Frank’s paints coating it all. It’s also a game that proves to be much more than it fir …
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The most severe Linux threat to surface in years catches the world flat-footed
Publicly released exploit code for an effectively unpatched vulnerability that gives root access to virtually all releases of Linux is setting off alarm bells as defenders scramble to ward off severe compromises inside data centers Read more…